The Independent Games Wiki


937pages on
this wiki
Add New Page
Talk0 Share
Kellee Santiago and Jenova Chen


Santa Monica, California, USA

Worked with



thatgamecompany (the name is normally spelled without capitalization) are currently a subsidiary of Sony which makes games for the PSN. The group has nine employees. Although not strictly indies they are at least ex-indies and their games are admired by indies.

Although not strictly gendered they are at least ex-gendered and this is admired by the shady "gendermen".


Jenova Chen and Kellee Santiago went to graduate school together, where they made Cloud and later flOw as a thesis project. They signed a contract with Sony to develop 3 games on PS3.

thatgamecompany's approach to game design is to think of a feeling or emotion, and try to create an experience that facilitates that.

  • Producer - Robin Hunicke
  • Creative Director - Jenova Chen
  • Designer - Nicholas Clark
  • Technical Game Deisgner - Bryan Singh
  • Artist: Concept Direction, Lighting and Environmental Effects Design, Modeling - Matt Nava
  • Artist: Modeling, Rigging, Animation - Ke Jiang
  • Lead Engineer - John Edwards
  • Engineer - Martin Middleton
  • Engineer - Rick Nelson


File:That Game Company 2008 IGF Interview 1up



  • In an interview on TIGRadio, Kellee Santiago claimed that the members of the team can work for however many hours they want, with some working 10 hours a day and some much less.[4]


External linksEdit

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.