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Slave of God

Developers

Increpare

Released

30 December, 2012

Genre

First-Person Adventure

Modes

Single-Player

Platforms

Windows, Mac OSX

Input

Keyboard/Mouse

Website

[1]

Slave of God is a first-person adventure game by Increpare.

GameplayEdit


The player and a stick-figure companion wander an enclosed environment which appears to be a nightclub. The only other inhabitants of the nightclub are other stick figures on the dance floor, a bartender, two sentinels that appear to be bouncers and one which is most likely a DJ. The player can get drinks, go onto the dance floor, and to the bathroom. In common with many of Lavelle's other first-person games, there is a largely superfluous jump key. The visuals are brightly-colored, psychedelic, and highly disorienting. The only objective appears to be to eventually 'escape' the nightclub.

External LinksEdit


Slave of God at Increpare

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