Jason Rohrer
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Las Cruces, New Mexico, USA |
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Jason Rohrer is known for his minimalistic, experimental games, most notably Passage.
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Biography
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Games
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Rohrer started publishing his games online somewhere in 2006 or 2007, starting with Transcend.
Passage was entered into the second edition of Gamma.
Released
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Game Design Sketchbook entries for Escapist Magazine:
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- Perfectionism -- about the trap of perfectionism.
- Idealism -- about learning ideals from others.
- Police Brutality -- how can you thwart unreasonable police escalation?
- Immortality -- If you could become immortal, would you?
- Regret -- about leaving the past behind you.
- i45hg -- testing the limits of single-player.
- Crude Oil -- his first two-player game.
In development
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(Passage, Gravitation and Between for DSiWare, done by Sabarasa]
(published by Majesco on DSiWare)