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Location |
Las Cruces, New Mexico, USA |
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Website |
Jason Rohrer is known for his minimalistic, experimental games, most notably Passage.
Biography[]
Games[]
Rohrer started publishing his games online somewhere in 2006 or 2007, starting with Transcend.
Passage was entered into the second edition of Gamma.
Released[]
- Transcend
- Cultivation
- Passage
- Gravitation
- Between
- Primrose
- Sleep is Death (2010)
- Diamond Trust of London (2012)
- The Castle Doctrine (2014)
- One Hour One Life (2018)
Game Design Sketchbook entries for Escapist Magazine:[]
- Perfectionism -- about the trap of perfectionism.
- Idealism -- about learning ideals from others.
- Police Brutality -- how can you thwart unreasonable police escalation?
- Immortality -- If you could become immortal, would you?
- Regret -- about leaving the past behind you.
- i45hg -- testing the limits of single-player.
- Crude Oil -- his first two-player game.
In development[]
- Alt-Play: Jason Rohrer Anthology[1]
(Passage, Gravitation and Between for DSiWare, done by Sabarasa]
- Diamond Trust of London
(published by Majesco on DSiWare)