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Miegakure is a puzzle platform indie video game in 4 dimensions. It tries to explore the fourth dimension in the same way that a two dimensional being would explore the third.


Miegakure
Miegakure
Miegakure

Developers

Marc ten Bosch

Released

(TBA)

Genre

puzzle

Modes

unknown

Platforms

Windows?

Input

Website

gamepage


The idea is to get the game on consoles [1]

Gameplay[]

thumb|300px|right The game is based in three-dimensional space. With the touch of a button, the player can transform one of the dimensions into another from the fourth dimension. This allows a player to go 'through' walls, look into them, and do various other things that would be impossible in three-dimensional space.

Trivia[]

The game is inspired by Edwin Abbot Abbot's book, Flatland. It was also entered into the Experimental Gameplay Workshop

References[]

External links[]

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