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Free Play 2,007 - Keynote Lecture, Jonathan Blow 1/8
What does it mean to be an independent game artist? What are the practicalities of shaping an idea into a good prototype? Jonathan Blow discusses his landmark game Braid.
Jeff Khan, Artistic Director of Free Play 2,007, gives a short intro with the philosophy behind Free Play, gives thanks to those who helped organise the event, and introduces Free Play keynote speaker, Jonathan Blow.
A great talk by Jonathon Blow who provides his thoughts on independent game development and his motivation as an independent game developer. He demonstrates a few of his prototypes and provides some interesting very insights on the ideas behind them.